Title Page
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Conducted on
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Prepared by
DC1
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DC1 Ramming 001 - Lighting is clean, clear, and free from any obstructions
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DC1 Ramming 001 - Lighting will operate in the event of a power cut (key test)
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DC1 Ramming 002 - Lighting is clean, clear, and free from any obstructions
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DC1 Ramming 002 - Lighting will operate in the event of a power cut (key test)
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DC1 Core Shop 003 - Lighting is clean, clear, and free from any obstructions
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DC1 Core Shop 003 - Lighting will operate in the event of a power cut (key test)
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DC1 Core Shop 004 - Lighting is clean, clear, and free from any obstructions
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DC1 Core Shop 004 - Lighting will operate in the event of a power cut (key test)
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DC1 Sand Skip 005 - Lighting (x2) is clean, clear, and free from any obstructions
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DC1 Sand Skip 005 - Lighting (x2) will operate in the event of a power cut (key test)
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DC1 Dispatch Yard 006 - Lighting (x2) is clean, clear, and free from any obstructions
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DC1 Dispatch Yard 006 - Lighting (x2) will operate in the event of a power cut (key test)
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DC1 Finishing 007 - Lighting (x2) is clean, clear, and free from any obstructions
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DC1 Finishing 007 - Lighting (x2) will operate in the event of a power cut (key test)
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DC1 Fettling 008 - Lighting (x2) is clean, clear, and free from any obstructions
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DC1 Fettling 008 - Lighting (x2) will operate in the event of a power cut (key test)
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DC1 Overall/Locker Room 009 - Lighting (x2) is clean, clear, and free from any obstructions
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DC1 Overall/Locker Room 009 - Lighting (x2) will operate in the event of a power cut (key test)
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DC1 Pattern Shop 1 010 - Lighting (x2) is clean, clear, and free from any obstructions
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DC1 Pattern Shop 1 010 - Lighting (x2) will operate in the event of a power cut (key test)
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DC1 Tech Block 011 - Lighting (x2) is clean, clear, and free from any obstructions
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DC1 Tech Block 011 - Lighting (x2) will operate in the event of a power cut (key test)
DC2
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DC2 Core Shop 012 - Lighting (x2) is clean, clear, and free from any obstructions
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DC2 Core Shop 012 - Lighting (x2) will operate in the event of a power cut (key test)
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DC2 Moulding 013 - Lighting (x2) is clean, clear, and free from any obstructions
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DC2 Moulding 013 - Lighting (x2) will operate in the event of a power cut (key test)
DC3
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DC3 Fettling 014 - Lighting (x2) is clean, clear, and free from any obstructions
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DC3 Fettling 014 - Lighting (x2) will operate in the event of a power cut (key test)
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DC3 Despatch 015 - Lighting (x2) is clean, clear, and free from any obstructions
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DC3 Despatch 015 - Lighting (x2) will operate in the event of a power cut (key test)
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DC3 Despatch 015 - Lighting (x2) is clean, clear, and free from any obstructions
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DC3 Despatch 015 - Lighting (x2) will operate in the event of a power cut (key test)